Archive for September, 2007

Time for a Break!

I have to settle something important in Real Life™ for the next three weeks and have therefore thought of three possible options and their consequences over the past weekend.

  • Work on the real life issues and update this site simultaneously.

    Articles written by skeletons make for some really dry reading :)
  • Work on the updating this site and neglect the real life issue.

    Yeah, I know my drawing is really bad but that’s definitely not a friendly shoulder massage

    Guess I really only have one option left which means this site will be updated once in a while for the next three weeks.

    Everything will return to normal on the 16 October 2007, meanwhile do feel free to peruse the archives or marvel at the works of some of my favourite artists or art, wallpapers and videos.

    Or visit some of my daily reads:

    1. HungryPrettyMonster – Foodie stuff (usually in Chinese)
    2. Brothers Brick – Lego eye kandi
    3. Rendered Beauty – More eye kandi
    4. JayIsGames – Flash and casual games
    5. The Random Gnome’s Random Lair – Indie, Retro and Tabletop Gaming
    6. The Meditation Chamber – Cars & Toys
    7. Ping.sg – Singaporean blog aggregator
    8. gHacks tech news – Techie stuff

    More quality links on the right sidebar :)

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  • Art Friday : Keith Thompson – Illustrator

    Interesting illustrations of imaginative (and sometimes terrifying) machines of organic origins by Keith Thompson, recommended by e.


    © Keith Thompson

    Take this Manual Assist Sea Cyborg (above) for example – a Beluga dolphin so warped by genetic modification to the extent that only the exterior silhouette vaguely resembles the original dolphin.

    View more in the vehicles gallery which includes several other twisted machines like the Plague Cart and the once-human Polyp Cavalry Steed, an abomination of cruel genetic modifications.

    Keith Thompson also does some excellent mecha/robot designs, some in his organic/mechanical style and others in the more conventional retrofuturistic or futuristic style.


    © Keith Thompson

    Compare the Prosthetic Commando, a exo-skeleton powered by a human brain (above), with the futuristic Hephaestus’s Anvil (below).


    © Keith Thompson

    Some of my favourite robot designs are Romulus, the steampunk-ish Brass Lion and The Sequester powersuit (read the description for the grisly origins of this robot)


    © Keith Thompson

    Romulus (top) and Brass Lion (bottom)

    Being somewhat of a gun nut, I also happen to find his ideas for modular firearm designs (below) very interesting too. (Looks like a combination of influences from the AK, Dragunov SVD and H&K MP5)


    © Keith Thompson

    Keith Thompson doesn’t just design and illustrate machines and other devices as you’ll notice while browsing his other galleries. I find some of more macabre character designs in his Undead and Character galleries strangely enticing – like the Liche and Scrivener below.


    © Keith Thompson

    Liche (top) and Scrivener (bottom)

    The best thing about Keith Thompson’s artworks is that each illustration is accompanied by a short description which either explains the features or design decisions for a robot and/or vehicle or contains a short background story about the particular character. Really evokes the feeling of viewing static exhibits in a virtual museum at times ;)

    View more of Keith Thompson’s work at www.keiththompsonart.com. Prints are also available for purchase via PayPal for the illustrations in the various galleries.

    MORE @ THE DOWNLOAD MUNKEY:
    Warhammer 40,000 Illustrator – Adrian Smith
    Warhammer 40,000 Illustrator – John Gravato
    Russ Schwenkler – Vehicle Illustrator
    Mecha Image of the Day
    Soul of the Ultimate Nation Wallpapers
    Code Guardian CG film

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    Games Thursday : Jets N Guns Review (Now SGD 4.20!)

    Played the demo version of Jets’N'Guns Gold developed by Rake in Grass after seeing Jets’N'Guns being sold at $4.20 at Jurong Point’s Popular bookstore (it should be available at all Popular bookstores though).

    The demo was pretty fun so I went ahead and bought the game. Below are my impressions of this game after playing it for a couple of days. (BTW Popular sells the original version and not the Gold version which adds even more levels, weapons and enemies)

    Jets’N'Guns is a side-scrolling shoot-em-up in which you pilot your single jet fighter against hordes of enemy pirates. Everything that moves or gets in your way can usually be blown into smithereens, complete with crazy explosions and snazzy smoke and particle effects.

    This game supports both keyboard and game controllers and the controls feel smooth and responsive which is essential for games of this genre. I definitely recommend using a gamepad over the keyboard though.

    The combat phase is standard fare with each level taking less than 5 minutes. Several different environments keep the game from getting too repetitive. The explosion and particle efftects really made my eyes water after playing several levels at one go so it’s a good thing that the levels are not too long.

    You’ll spend most of your time in the thoughtfully-designed upgrading phase after completing each level. Using credits accrued from destroying enemies or collecting gold bars, you can upgrade your fighter’s systems and load a multitude of weapons onto it. The weapons range from fast-firing machineguns to lasers and some really bizarre energy weapons. Mines, tracking miniguns and homing missiles and other indirect fire weapons allow you to maneuver, attack heavily armed enemies and evade incoming fire all at the same time.

    Each weapon can also be upgraded up to four levels (some have only two levels) to cause even more mayhem. To encourage you to try out the different weapons, the game allows you to sell weapons back to the arms supplier at its purchase price. Furthermore, to ensure that you arrive in the combat zone with the proper weapons, there is a Test button that teleports you to a stage with dummy targets to test your jet’s configuration (especially the cooling systems) and weapon loadout.


    Collect cargo from destroyed transports and open them by playing a Mastermind-like mini-game after purchasing the Atarix upgrade

    You can actually see some of the upgrades on your jet which is a nice touch (not that you’ll notice in the heat of the battle) Heck, you can even paint your fighter in several paint schemes like this ironic Intergalactic Peace-Loving Flower Power Fighter™ scheme below.

    The only thing I dislike about this game is that it’s fixed at 640×480 resolution but isn’t a big deal when the action is so fast and furious. The downloadable demo and the Gold version available online is set at 800×600.

    Download the demo or head down to your nearest Popular bookstore – that is, if you’re in SG :) The patch at the official site is not required for the Cylon/SG version (version 1.034)

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    Wallpapers Wednesday : Darkwatch

    Wallpapers from Darkwatch, a shooter set in the Wild West against the accursed Undead. In this game, you play as Jericho Cross (below), a half-vampiric member of the secret society known only as the Darkwatch .


    © Highmoon Studios

    There’s also an additional wallpaper not shown on the actual site at the developer’s (Highmoon Studios) FTP site here. Filename is dw_valentines2_xxx.jpg (substitute xxx with the desired resolution)


    © Highmoon Studios

    Concept art are also available at the FTP site. Below are concept art of Jericho’s allies Cassidy Sharp (above) and Tala (below) illustrated by Steve Jung.



    © Highmoon Studios

    The 3D renders for Jericho and Cassidy are pretty well done too.


    © Highmoon Studios

    And if you happen to download the 47.5 MB fansite kit, you’ll be rewarded with 5 stunning images of Darkwatch members throughout history. Below are members of the Darkwatch in ancient times, the Dark Ages and World War I.




    © Highmoon Studios

    Below are the filenames of the better trailers at the FTP site since I don’t want to directly link to the files.

    Cinematic trailer – dw_longtrailer.wmv
    Cinematic trailer + Gameplay – dw_cinema_lg.mov or dw_cinema_lg.wmv
    Concept art trailer – DarkwatchComics.wmv

    MORE @ THE DOWNLOAD MUNKEY
    Fighting Fantasy Wallpapers
    Dungeon & Dragons Source Book Wallpapers
    The Last Stand & The Endless Zombie Rampage Flash games
    Boxhead : More Rooms Flash Game
    Oneechanbara vorteX Wallpapers
    Soul of Ultimate Nation Wallpapers

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    Military Tuesday : M4 Carbine Accessories


    Image from Impact Guns.

    I did know that the M4 SOPMOD could be configured with different accessories depending on the mission type but I didn’t know there were so many options … 5 different sound suppressors and a mind-boggling array of sights, scopes, stocks, grips and tactical lights. See below:


    © Mark Fingar

    Orginally found this from Google Image Search and then traced it to a certain Mr Mark Fingar who has produced a wonderfully laid out poster of the M4 and accessories. The poster is 18″ x 24″ (457 x 609mm or slightly larger than A2) and costs 12 USD + 3 USD shipping (seems to be for US only).

    You can view the sample poster at 770×1024 resolution as well as close-up shots of the actual poster from this AR15.com forum thread.

    UPDATE (02/10/2007): Steve of The Firearm Blog has found Mark’s official site which contains an exhaustive list of all items featured in the poster as well as updated pricing and shipping charges. More @ The Firearm Blog.


    © Dogfight Ink

    On a separate note, I also saw two illustrated prints of the M4 and associated accessories over at Dogfight Ink at USD 49.95 excluding shipping.

    MORE @ THE DOWNLOAD MUNKEY:
    BrickArms – Lego for the Gun Nut
    Dick Kramer – Military Artist
    Masada ACWS Technical Drawing
    High Resolution FN Herstal Firearm Photos and Posters
    Counterstrike Weapons (IV) – Colt M4

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