Archive for October, 2007

Games Thursday : kill.switch Demo Impressions

Probably one of the first PC games to utilize the “blindfire” concept popularized by games like Gears of Wars, kill.switch is an old third-person shooter published by Namco Hometek back in 2004, pitting you as a lone supersoldier against groups of enemy soldiers in each level. A demo is still available from Yahoo! Games so here’s my impressions of that demo.

In this single level demo, you are sent to locate and secure a package set in a linear urban map set presumably in the Middle East (again!) Being the highly-trained elite supersoldier that you are, you can dive towards cover in any direction by pressing Space and heal yourself automatically after resting a few seconds behind cover.

Controls are the standard WASD for movement and left mouse button for firing your currently readied weapon. As with all elite soldiers in PC games, you can use an assault rifle or sniper rifle with equal ease (switch between weapons with the mousewheel or press X to bring up your iron sights/scope for greater accuracy). Reloads are automatic but you can also press R for manual reloads.


© Namco Hometek, Inc

Iron sight of an AK-47.


© Namco Hometek, Inc

Red dot sight of an M4.


© Namco Hometek, Inc

Optical scope of the sniper rifle (Apparently a FN Special Police Rifle according to the kill.switch Wikipedia article.

Right-clicking near pillars, walls, boxes or any form of cover allows you to back up behind cover as in the Metal Gear Solid series. As long as you hold down the right mouse button, you are effectively invulnerable unless you happen to be hiding behind a tiny box.

While behind cover, you have two options:

  1. Left-clicking behind cover allows you to blindly spray and pray with much reduced accuracy and increased ammo usage.
  2. Holding down a movement key allows you to peek from cover and fire more accurately (or throw a frag or concussion grenade – Tab) at your enemies. (Press X for precision shots at exposed parts of your foes hiding behind cover) Of course poking part of your body outside cover exposes you to enemy fire so you have to assess and react to the tactical situation accordingly


© Namco Hometek, Inc

Safe behind cover


© Namco Hometek, Inc

Peek and shoot?


© Namco Hometek, Inc

Or spray and pray?

The demo level (and probably every level in the full game) is heavily scripted so enemies will always appear only after you cross a specific point on the map -thankfullly they don’t respawn behind you :) . Although the spawn points are fixed, I noticed that the enemy soldiers will usually try to outflank and encircle you (albeit using fixed routes) while your attention is fixated on the enemies in front.

Some configuration tips to enjoy the demo.

  • Go to the ingame Options Menu > Controller Options and set Invert Vertical Axis to Off (Default is On which makes the controlling the game feel like playing a flight sim)
  • For added realism, turn off Reticle Highlight under Controller Optionsso that the targeting reticle doesn’t flash red when it’s hovering over an enemy.
  • Set the resolution to 1024x768x32 in the launcher’s Graphics Settings (default is 640x480x32 which is too low for relatively new PCs)

Pros

  • Novel blindfire/peek-and-shoot concept (at least until you get the PC version of Gears of Wars)
  • OK graphics for a 2004 game

Cons

  • Heavy scripting detracts from replayability
  • Cannot save within missions probably because this game was a console port.
  • Bringing up the iron sights or scope with X frustratingly sluggish
  • Cover is indestructable (which was recently implemented in games like Stranglehold)

Download the demo from Yahoo! Games (77.5 MB)

MORE @ THE DOWNLOAD MUNKEY:
The Last Stand & The Endless Zombie Rampage & Crimsonland
CellFactor Revolution FPS Download
Killzone 2 E3 2007 Trailer
Call of Duty 4 Trailer

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Wallpapers Wednesday : Halloween Jack O’ Lantern Wallpapers

It’s Halloween today so I’m presenting some cool Jack o’ Lantern wallpapers I found over at HQ Wallpapers, which I believe stands for High Quality Wallpapers :)

33 wallpapers in 1280×1024 resolutions of Jack o’ Lanterns carved with silly expressions and 6 other Halloween wallpapers of assorted designs.


© Nathan Wesling

Pics above have been edited so that the Jack o’ Lantern looks bigger :)

Although HQ Wallpapers didn’t state the source of these pics, I have googled a bit and found that these marvellous Jack o’ Lanterns were carved by Nathan Wesling of pumpkinway.com and have therefore credited him accordingly.

Happy Halloween!

MORE @ THE DOWNLOAD MUNKEY:
DarkWatch Wallpapers
CuteDeadThings Wallpapers
Martin Abel’s Comic Pin-up Wallpapers
The Darkness Wallpapers
Oneechanbara vorteX Wallpapers

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Military Tuesday : De Lisle Commando Carbine

Read about the De Lisle Commando Carbine while poring through one of my old magazines, Computer Gaming World #207 (Oct 2001) (see cover), in which a preview article for Hidden & Dangerous 2 included a section on the weapons used by WWII special forces in that game.

The De Lisle Commando Carbine and MP44/43 were the featured weapons for the Allies & Axis powers respectively.


© Valkyrie Arms LLC

In Computer Gaming World, the De Lisle was specified as a suppressed carbine with a magazine of 13 rounds firing the .45 ACP with a muzzle velocity of 900ft/s. Wikipedia states correctly that its magazine capacity was 7 rounds (optionally 11 rounds) but lists a much lower muzzle velocity of ~600 ft/s. It was only produced in limited quantities during World War 2 for use by special units like the British Special Operations Executive. (the forerunner of the SAS)

An American company, Valkyrie Arms LLC, created two versions of the De Lisle, the DeLisle 2000 (top) and the DeLisle Sporter Carbine (bottom) on top of offering replicas of the original De Lisle Commando Carbine.


© Valkyrie Arms LLC

Valkyrie Arms also has a scan of an interesting 1984 “Gung Ho” Magazine article by Robert T. Rome on the De Lisle Commando Carbine which can download from the De Lisle replica page here (7 pages). A brochure of Valkyrie Arms’ firearms is also available.

MORE @ THE DOWNLOAD MUNKEY:
IMI Uzi Brochures @ Uzitalk.com
Brügger & Thomet MP9
High Resolution Photos of FN Herstal’s Firearms
M4 Carbine Accessories

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Random Monday : Resident Advisor Podcasts – Quality Electronic Music Mixes

Australian-based electronic music site Resident Advisor offers high quality recordings of exclusive mixes as free weekly podcasts. (registration is required). There are currently 76 podcasts in total with this week’s mix by Michael Fakesch from the now defunct Funkstörung.

Each podcast is a mix by producers from the house/techhouse/minimal genres ranging from the more established producers like Joris Voorn (RA.062) and Adam Beyer (RA.030) to names I haven’t heard of, like Panoramabar resident Prosumer (RA.070) who did an excellent deep house mix last month.

The older mixes were usually one hour long but recent mixes by producers like Prins Thomas (RA.074) spanned 2 hours 15 minutes(!) and Chloé (RA.073), Sven Weisemann (RA.075) both did ninety minute mixes.

Excellent stuff if you’re into more slower paced mixes of house and minimal techno that’s all the rage in the electronic scene now. I find these mixes either too bleepy or too ambient for me so I’m sifting through the different tracks in each mix to sniff out more memorable tracks like the atmospheric Richard Davis – Bring Me Closer [240 Volts]. Many of the recent mixes also contain tracklists which makes identifying the interesting tracks much easier.

Only the 4 latest podcasts are downloadable so check the site every week or subscribe to the ResidentAdvisor newsletter. I missed out podcasts RA.031 to RA.061 because I didn’t realize that they changed the download policy to restrict downloads to the 4 latest podcasts :(

UPDATE 18 June 2008 : Some of the older podcasts can be found at archive.org.

Download podcasts @ ResidentAdvisor (iTunes not required as direct download links are provided).

MORE @ THE DOWNLOAD MUNKEY:
Orange Mixer
Mutt & Davis James Promo DnB Mix
High Resolution Fabric CD Coverart

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Art Friday : Create Your Own Graffiti Masterpiece with Graffiti Studio 2.0

Graffiti Studio 2.0 is a cool freeware application specially created by LRPD Vandalsquad for anyone who wants to experiment with graffiti art. As the official website has been online since 1997, I guess I’m late by 10(!) years in discovering this little gem :(


© Less Rain

Anyone remotely interested in drawing graffiti should play around with this application because unlike real-life graffiti artists, they:

  • Need not look out or evade the police while concentrating on their work of art.
  • Need not worry about buying spray cans of the wrong colours.
  • Need not fear their artpiece being cleaned away as Graffiti Studio users get to upload their works to the Vandalsquad archives for posterity.

If you need inspiration, the archives and the most popular works are just a click away on the official site.

Some tips to get the most out of Graffiti Studio:

  • Tapping Q moves the spray can nearer to the spray surface, resulting in a thicker and smaller area of paint. Tapping A does the opposite.
  • Undo only resets the last spray. Therefore …
  • Remember to save regularly. There’s only one save slot so the newest save always overwrites the previous one so save wisely.
  • Don’t feel like a graffiti artist yet? Shake the can to get that familiar spray can sound :)

Below is one good reason why I should stick to writing posts instead of drawing.


(View in original size)

Download the Windows or Mac Classic version of Graffiti Studio from vandalsquad.com or mess around with the online version. (Click on the Paint Offline button and then select the PC or Mac version to download)

UPDATE (14 Sep 2008) : Graffiti Studio for Mac OSX users can be found here.

MORE @ THE DOWNLOAD MUNKEY:
Elphonso Lam – Artist / Toy Designer / Punk Rocker
Shin Tanaka’s Cool Paper Toys
Asian Artists @ Tiger Translate 2007
STAMP SG
Simone Legno – Tokidoki

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