Controlling a death-dealing Necris Darkwalker in the Unreal Tournament 3 demo (yeah, I know it’s old but I only recently got a new PC that doesn’t turn every game into a slideshow) while Steven Spielberg’s 2005 film War of The Worlds was coincidentally showing on TV a few months back led to the sudden impulse to read H.G Wells’ original sci-fi classic that inspired the movie and most probably the game too. Published some 111(!) years ago, it’s available for free download at Project Gutenberg and was also one of the first few books released there, being book number 36 out of the current total of 29689 at the time of writing. (yes, I did check )
Wallpaper from the 2005 movie adaptation. The Project Gutenberg edition of the book doesn’t come with illustrations.
Set in Victorian England more than a century ago, when airplanes were non-existent and heavy firepower meant batteries of horse-towed 12-pounders (probably the Ordnance BL 12 pounder 7 cwt), the Martians must have seemed far more terrifying and invincible to the people of that age than to the Americans in Steven Spielberg’s modern-day adaptation – the American M1 Abrams tank fires rounds of a larger caliber than the shells fired by those 12-pounders artillery.
How the Martian invasion came to an end shocked me – I always remembered that we humans eventually beat them off with sheer firepower at the cost of immense sacrifices in lives – probably got mixed up with ID4 instead
Download H. G. Wells’ The War of the Worlds.
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