Random Monday : Mecha Galore in A.C.E 3

This one’s specially for Mr Hardian :)

A.C.E 3 (or Another Century’s Episode 3 : The Final if you prefer) is a PS2 game by FROM Software, better known for their Armored Core series.

What’s interesting about this game is the sheer quantity of user-controllable mecha as documented in the Wikipedia article for A.C.E 3 - a whopping 103 mechas from 18 meta-universes in total.

Let me now try my hand at identifying all the mecha that I can find in the 2:46 min
intro trailer in the same order which they appear in the trailer.


© From Software

King Gainer from Overman King Gainer - The dreadlocks on this one looks really awful.


© From Software

VF-19 Excalibur from the Macross Plus universe with its distinctive forward swept wings not unlike Grumman X-29.


© From Software

Roy Focker’s VF-1S Super Valkyrie from the Macross meta-universe.


© From Software

Wing Gundam Zero Custom from Gundam Wing : Endless Waltz.


© From Software

A hoverboarding Nirvash typeZERO from Psalm Of Planets Eureka Seven.


© From Software

Shin Getter-1 from Getter Robo Armageddon - Loved the original 1976 Starvengers / Getter Robo G :)


© From Software

Gundam X from After War Gundam X.


© From Software

Cannon fodder in the form of RGM-79[G]s appear throughout the trailer to be blasted and chopped into tiny bits.

The trailer then concludes with a flypast of 15 mecha including the awesome Rx-93 Nu Gundam.

Check out the intro trailer at Gametrailers or visit the official A.C.E. 3 site which has info and renders on all the mechas in the game.

MORE @ THE DOWNLOAD MUNKEY:
Girls & Mecha ≠ Girls + Mecha
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Titans of Steel - Warring Suns - Free Mecha Wargame

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Games Thursday : Titans of Steel - Warring Suns (Freeware Mecha Wargame)

Titans of Steel : Warring Suns, the commercial sequel to the previously freeware Titans of Steel by the same developer Vicious Bytes has been released as freeware by its publisher Matrix Games since February 2008.

Being a fan of the original game, I must say Titans of Steel : Warring Suns’ definitely a much improved game although the notoriously unintuitive management interface has been carried over from its precedessor - newcomers will surely be confused by the usage of the next and back arrows to navigate through the management portion of the game :)

Beneath that interface lies a relatively deep and complex turn-based mecha (“Titans”) wargame where you can nurture a team of rookie pilots (“Jocks”) as they are sent into missions or campaigns against AI opponents.

Skill points can be distributed between the piloting, combat and miscellaneous skills (333 points each) and attributes can be improved by using the same number of skill points from all three categories per point. While improving attributes help increase base skill levels and maximum skill levels, a jock with high attributes but low skill levels is not likely to be of any assistance to his comrades on the battlefield.

Your jocks can only improve with combat experience by participating in any of the included campaigns and missions via Solitary Game > Start New Game > Load Team from File > Select Map > Load Mission / Load Campaign. I recommend the first campaign as a good introduction and target practice for your inexperienced jocks. Press F10 for mission objectives and optionally E for exit zone.

After a few missions, you can assign them to battle AI opponents in random maps to further boost their experience, attributes and skills. Credits earned after completion of each missions can be used for purchasing, repairing or customizing your titans with a selection of weapon, armour and equipment upgrades as well as for recruiting additional jocks to your team to a maximum of 8.

The in-game tutorial is very much recommended to grasp the finer points of titan piloting and combat before you even start creating your own team of jocks. Reading the included PDF manual is also a must if you intend to fully understand the significance of each stat and skill for your jocks as well the critical differences between the myriad of weapon and armour choices when buying or upgrading your titans. It’s only 48 pages long so it won’t take too long to read or at least glance through the contents.

A word of advice though, the rookie jocks and recon titans that you can recruit while assembling your team are at most one third as skilled as Tiger I and his Cobra light titan that you control the tutorial so be prepared to adjust your expectations or you might be severely discouraged when you see the dismal hit percentages when the actual slugfest begins :)

Thankfully the combat module of Titans of Steel : Warring Suns is a blast to play with the difficulty much toned down from the previous game - I still remember my team of jocks who would consistently fail at least one third of the movement skill checks and bruising their titans before even entering firing range of the enemy. The helpful auto-move feature also alleviates the tedious micro-management of the previous game while you’re advancing under relative safety (Alt + Right Click).

The event-based turns get a bit confusing at first as turns are assigned to jocks when certain events occur, e.g when any weapon on his titan are recharged and ready to fire (press x) or when his movement order is complete or even when encountering a new enemy titan (press (w,u,e), etc. After playing a while, it really becomes a very efficient and powerful way to manage the titans in your team. Pressing F3 can interrupt the jock’s current order for reassignment of new orders but may require a skill check while aborting the current order.

The clean functional graphics and sounds are nothing much to crow about since the main draw of this game is the RPG aspects of progressively upgrading your team of jocks and titans. The ungainly interface and relatively long battles (at the beginning when you have a team of rookies with equally crappy titans) mean that it’s not for everyone but for those with more than a passing interest in turn-based mecha combat, Titans of Steel : Warring Suns is a definite must-try.

Download Titans of Steel : Warring Suns 1.2.1 from Matrix Games.

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AT-43 Concept Art & Wallpapers
MechCommander 2 Encyclopedia

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Wallpapers Wednesday : Girls & Mecha ≠ Girls + Mecha

I derived a simple equation while cleaning the desktop wallpapers archive on my harddisk recently. Coding too much makes you nuts at times :P

Girls & Mecha == Cool
Girls + Mecha ≠ Cool

Therefore Girls & Mecha ≠ Girls + Mecha. :D

To prove that Girls & Mecha = Cool, let Girls & Mecha = Demonbane.


© Nitroplus

Or maybe Girls & Mecha = RF Online instead. :)


© Codemasters

Now to prove that Girls + Mecha ≠ Cool, let Girls + Mecha = Busou Shinki.


© Konami

MMS Type Mermaid ‘Ianiera’ (above) and MMS Type Angel ‘Arnval’.(bottom) I find this fusion of girls and mecha quite disturbing at times - especially when they look more like human girls grafted to biomechanical limbs (ouch!) rather than girls simply wearing powered armour.


© Konami

Download the wallpapers for Demonbane (more at gpara.com and here), RF Online (more here) and Busou Shinki.

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The Pepper Project : Girls & Mecha = Cool!
Classic Transformers Ladybird Books Online
WWII Mecha in Code Guardian
MechCommander 2 Encyclopedia
Gundam Papercraft Downloads
Gundam Musou / Dynasty Warriors: Gundam Game Intro Video Download

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Art Friday : Kai (Ukitakumuki) - Concept Art for Nuclear Dawn and More!

Back in February, I wrote about the cool concept art I found at the official site for Nuclear Dawn, an anime-influenced sci-fi mod for Half-Life 2. I finally found the illustrator for some of those artworks and he happens to be a local artist from Singapore :D

Known as ukitakumuki on deviantArt, Kai was one of the artists (together with Daniel “Arcipello” Conway) who did the concept art for Nuclear Dawn. Unfortunately the concepts are no longer available on the Nuclear Dawn site, but you can still see some of them in his deviantArt gallery. Below are Twin Moons (top) and Twin Suns (bottom).


© Kai

There’s more concept art done for Nuclear Dawn such as Hell Divers, To Be Free and Wonderful Days among others.

Other than the fantastic Nuclear Dawn pieces, there’s a lot of great artwork in his deviantArt gallery too, of mecha like the amazing 100 Years of Force (top) and Air in Kyoto (bottom), which was done for Half-Life 2 mod Hull Breach


© Kai

And of warriors both past For My Pride (top) and future Black Trinary (bottom).


© Kai

Some of the other subjects that he illustrates happen to be things that I like a lot, such as the Death Guard Legion of Chaos Space Marines in the Warhammer 40,000 universe. See We Are Legion below …


© Kai

Gundam, like the lone Zaku II in the Zaku Heat of The Night below …


© Kai

Transformers (mainly Starscream) in Like Nothing on Earth (same as the tagline for the RSAF recruitment ad, only that it’s for the Royal Decepticon Air Force this time round :)


© Kai

And grim fantasy stuff like Nation of Sol - Urchin Down (below).


© Kai

Check out Kai’s deviantArt Gallery for even more awesome eye candy.

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Zaku II Artwork by Tetuya Watanabe
Warren Louw - Illustrator
Keith Thompson - Illustrator
Adrian Smith - Warhammer 40,000 Illustrator
Andrea Uderzo - Warhammer 40,000 Illustrator
StartDrawing.org - Asia’s Drawing Portal

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Wallpapers Wednesday : Appleseed : Ex Machina

Four official wallpapers from the upcoming animation Appleseed : Ex Machina produced by John Woo and set to be released on 20th Oct 2007 in Japan. First read about Appleseed : Ex Machina over at the SWFToys blog.


© www.exmachina.jp

The first and fourth ones are very cool - I especially like the body armour design for the Olympus ES.W.A.T memebers in the fourth one.

Too bad there’s no 1600×1200 resolution for the wallpapers - only 1025×768 to 1280×1024 sized wallpapers available at the official site @ www.exmachina.jp.

Can’t find the Downloads section for the wallpapers? You need to launch the official Flash site, click Enter and then look for the Downloads button on the bottom left of the picture of Olympus city that pop-ups in a new window. (see below)

halcyon realms also has some scans on Appleseed : Ex Machina from Japanese magazine Animation Note issue 07 which you might also be interested :)

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Mecha Image of The Day (miotd.com)
Needa Schuetlitch (ニーダ・シュトリッヒ) Wallpaper
Code Guardian Movie
Metal Wolf Chaos Wallpaper
Anime Wallpapers @ Madman.com.au

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